> Forest of True Sight > Questions & Answers Reload this Page The next update?
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Old Nov 13, 2009, 10:42 AM // 10:42   #1
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Default The next update?

Since the last update was in September, shouldn't we see a new one this month?
Or was there any news stating we won't see it?
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Old Nov 13, 2009, 10:52 AM // 10:52   #2
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/roll 12 i think is the new system
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Old Nov 13, 2009, 12:39 PM // 12:39   #3
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i thought healing breeze got a huge buff cause i saw every monk and every single other person in RA this morning using it. turns out euro RA players are just that bad.
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Old Nov 13, 2009, 12:45 PM // 12:45   #4
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I thought the quarterly updates where dropped, according to Linsey.

Or are you talking about skill updates?
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Old Nov 13, 2009, 12:47 PM // 12:47   #5
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i think hes talking about the updates we get every 2nd Thursday of the month?
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Old Nov 13, 2009, 12:59 PM // 12:59   #6
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a new bimonthly skill update shall come next thursday I guess.
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Old Nov 13, 2009, 01:43 PM // 13:43   #7
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Quote:
Originally Posted by Arduinna View Post
I thought the quarterly updates where dropped, according to Linsey.

Or are you talking about skill updates?
Ohh didn't know that they dropped the quarterly updates!

Quote:
Originally Posted by Wuhy View Post
a new bimonthly skill update shall come next thursday I guess.
But yes, I was talking about the updates that we were supposed to get every two months now.
Since it used to be the second Thursday of the month, I expected to see it yesterday.
That's what got me curious.
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Old Nov 13, 2009, 01:54 PM // 13:54   #8
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Speculation states that there's a slim chance Dhuum returns on Friday the 13th and might be accompanied by a minor update.

Buuuut it's all pretty much up in the air.
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Old Nov 13, 2009, 01:56 PM // 13:56   #9
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The Waiting Game didn't just apply to the quest, it seems.
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Old Nov 13, 2009, 02:32 PM // 14:32   #10
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meh, suppose to have skillz updates bimonthly but they just switched to the system. so i don't expect it to be running on time the first time too much. we'll see updates when we see updates (see, don't get my hopes up when thinking like that )
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Old Nov 13, 2009, 03:50 PM // 15:50   #11
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Even though my hopes have severely dropped like to almost nothing now
i would actually have thought there would have been a skill update by today at least since it was the second Thursday of this month yesterday. I hope they do not delay it any longer since they did promise a bi-monthly update two months ago and lindsey mentioned about going for more ambitious skill updates because of the schedule. I was really looking forward to these skill updates because they are one of the only things that keep me coming back to gw so that i can try out new builds if there is a delay it better be one week at the most!
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Old Nov 13, 2009, 05:29 PM // 17:29   #12
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^you better not expect anything from anet since you will just get disappointed. I don't even get why do they still run gw1, its a dead game that was good in the beginning but its so terrible now that there are no words for it... it would just be the best to let it die finally if they can't run it properly. Best thing they could do to the game at this point is on Lilondra's wiki gamebalance page.
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Old Nov 13, 2009, 06:23 PM // 18:23   #13
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We SHOULD get one,but anet are lazy bastards who make promises they know they can't keep. Simples.
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Old Nov 13, 2009, 07:21 PM // 19:21   #14
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ah i think you may be right wuhy i should stop wishing for gw1 and only do so for gw2 now and i agree they are getting lazy, for gw1 anyways. Then again there are only two devs IIRC? Oh well please may the dragons hurry and wake up and put you to rest soon gw1
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Old Nov 13, 2009, 07:34 PM // 19:34   #15
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Quote:
Originally Posted by Wuhy View Post
Best thing they could do to the game at this point is on Lilondra's wiki gamebalance page.
You gave me a heart attack. I thought for a second these changes were real. Terrible ideas for many changes.
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Old Nov 13, 2009, 07:52 PM // 19:52   #16
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Quote:
Originally Posted by upier View Post
Ohh didn't know that they dropped the quarterly updates!
Quote:
Originally Posted by Linsey
At first, we thought that releasing larger yet more infrequent content updates would allow us to tackle the bigger projects that didn't seem possible on a faster-paced schedule. We???ve found that our schedule is still as fast paced as ever. That doesn't stop us from taking on bigger projects; we just aren't releasing the updates as quickly or as often. So we???re going to ease off that kind of schedule in favor of something a little more fluid. We will still prioritize our projects with a content update in mind, but they will be generally smaller in scope than the Anniversary Update, and we won't be afraid to do them in close succession should it be warranted. For instance, we would like to release a content update in the next month and a half, but we'd also like to add new content to Halloween and/or Wintersday.
http://wiki.guildwars.com/wiki/User:...C_new_schedule

At least they are transparent in what to expect
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Old Nov 13, 2009, 07:58 PM // 19:58   #17
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As stated on the wiki, I'm pretty sure Anet runs on Valve Time

Quote:
Originally Posted by Arduinna
http://wiki.guildwars.com/wiki/User:...C_new_schedule

At least they are transparent in what to expect
If that's the case, then I guess we shouldn't expect skill updates for more then a month from now.

So much for 'quarterly updates'. and 'every other month skill updates'
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Old Nov 13, 2009, 08:36 PM // 20:36   #18
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Quote:
Originally Posted by Kumu Honua View Post
You gave me a heart attack. I thought for a second these changes were real. Terrible ideas for many changes.
you either did not read every change(because they are meant to be used together) or you are clueless about the game.
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Old Nov 13, 2009, 09:22 PM // 21:22   #19
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Quote:
Originally Posted by Shayne Hawke View Post
The Waiting Game didn't just apply to the quest, it seems.
that made me smile
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Old Nov 13, 2009, 09:35 PM // 21:35   #20
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Quote:
Originally Posted by Wuhy View Post
you either did not read every change(because they are meant to be used together) or you are clueless about the game.
Because power creeping every skill at once has worked well in the past.
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